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All this to give you the best possible version of selected deck. Due to the complexity of this mirror, it is extremely difficult to write a full guide on how to tackle the mirror, as both players have a relatively even chance to win regardless of who goes first or second, it is a match decided by player skill, and whoever draws their lancea’s/other tech cards first.

Cannahawk banish Winda then tag-out Ulti-Cannahawk into Apelio and Winda, Apelio banish Pettlephin and fuse: Ulti-Cannahawk and search Bond targeting Pettlephin and the RB used for Return With the rise of Witchcrafter into the meta, Ritual Beast Ambush has now found a home in the main deck due to most RB players switching from general anti-meta and tech skills to Shadow Game to assist in the match-up due to RB’s heavy stall game and Ambushes ability to recover your resources and return them to the field for later banishing and stall plays. During each of your End Phases: Send the top 3 cards of your Deck to the Graveyard.

When going first, setting cosmic is a great way to potentially end the duel quickly, by chaining cosmic to Circle’s activation the search effect of Circle will not resolve, this is because for the effects of continuous spells and traps to resolve they need to remain on the field, as such you can interrupt their search, get rid of their circle, and potentially critically disrupt their core combo.

Similar to Void Trap Hole, Floodgate Trap Hole is another versatile generic backrow option that is less situational and more generic than void, allowing you to flip down tuners and prevent synchro plays as well as preventing Crystrons from activating their ignition destruction effects; it does however leave a monster remaining on the board and does not negate monster effects like Void does, so in certain match-ups where the monster may simply be tributed away to prevent it from clogging-up board space, or where negating the effect is more important than flipping down the monster, void is more use than Floodgate. Thanks Konami! “Ritual Beasts” are a Fusion archetype that is divided into two “sub-archetypes”, the “Ritual Beast Tamers” and the “Spiritual Beasts”, with both names counting as “Ritual Beast” monsters, but with “Ritual Beast Tamers” not counting as “Spiritual Beasts” and vice versa (save 1 exception in Spiritual Beast Tamer Winda); the Tamers are all Psychic Type Wind Attribute monsters resembling humans and the Spiritual Beasts being Wind Attribute monsters of various types that resemble animals. As for Forbidden Lance, its best use is chaining it to the activation of a Mask Change to prevent the opponent from blowing you out with direct attack OTK’s, or using it on monster on board to possible turn a trinity into an Adoration. Lancea is critical in stopping graveyard Synchro plays from Shiranui and to prevent Crystrons from banishing Crystron Thystvern or Crystron Smiger to search a monster or a Crystron Impact. Crow who occupies the same space as Lancea does in the side deck, allowing you to disrupt graveyard strategies on a more indefinate basis (such as banishing a Shiranui Spectralsword or an Assault Blackwing - Raikiri the Rain Shower as well as denying the opponent a revival target with Karakuri Gama Oil and removing Karakuri Cash Inn fromt he graveyard. DLM Pro members will also gain access to exclusive features. You can remove the ads and support us directly by becoming a DLM Pro member. Herald is the decks now primary out to cards that Ritual Beasts have no inherit out to, such as Invoked Cocytus or Lunalight Sabre Dancer due to the archetype lacking any kind of non-target removal, removing critical obstacles that stand in the way of your OTK. Ulti-Cannahawks effect allows it to target 2 Ritual Beast cards that have been banished, return them to the graveyard, and if you do, search for any Ritual Beast card in your deck; that makes this searching effect so powerful is the combination of the wording of its effect when combined with Ulti-Cannahawk’s tag-out effect - Due to the way the search effect is worded, only ONE card that is targeted by Ulti-Cannahawk needs to return to the graveyard for its search effect to resolve, and as a result if you chain Ulti-Cannahawk’s Tag-out effect to the search effect and target: one of the monsters targeted for the search effect, and one monster not targeted for the search effect, the chain will resolve backwards, special summoning the two monsters chosen for the tag-out effect, and returning only one monster to the graveyard whilst still resolving the search effect. After the nerfing of Invoked E-sabers, Invoked Magician girls (and occassionally Inovked Roids) have become the newest methods of utilising the Invoked Engine, meaning Invoked Purgatrio is still very much a problem for us; the combination of Berry Magician Girl searching either Chocolate Magician Girl or Apple Magician Girl to fulfill the attribute requirements for the Invoked fusions, as well as having powerful stalling effects causes them to be an annoying for for RB’s to deal with effectively. In the mirror match, it is common for players to strive for a, But by using See You Later you can 1) tag-out into Pettlephin granting you one bounce, 2) use See You Later on Pettlephin to resummons him, granting you a second bounce, 3) tag into, The key to victory is to try and secure a board state that allows for 2 Pettlephin bounces every turn, 1 to bounce their fusions and force a tag-out, and another to bounce their.

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