Due to the monopoly, each open slot is effectively an additional merchant for the monopoly owner. If the new merchant is successful at competing, the foreign merchant is thrown out of a CoT and an empty CoT slot is available. However, a nation with a very high competition chance - for example, a large, prestigious mercantilist nation competing in its own COT - can continue to send merchants beyond six. Explore a vast galaxy full of wonder! When the CoT gets full, new merchants must open a new slot by competing an existing one out of the CoT. Europa Universalis III: Absolutism SpritePack Merchants that are able to both secure a position in a CoT and hold it for a long time will make a significant amount of money.

Seller: EA Swiss Sàrl, Place du Molard 8, 1204, Geneva, Switzerland. Trade is based on the goods created from the production of provinces, and is accessed through the use of merchants who operate at centers of trade. Receive 20% more revenue than you would with 5 merchants, so that a monopoly counts as 6 merchants for income purposes. © Paradox Interactive. TE) is the measure of how effectively a government is able to "tax" merchant income. Additional merchants will attempt to compete out foreign merchants, leaving an open slot. Please turn it on so that you can experience the full capabilities of this site. Once an empty slot is available the chance that the arriving merchant will fill it is the sum of these modifiers: Upon arrival to a full CoT a merchant must first compete against a random foreign merchant for a slot. For example, a nation with merchants that are earning 80 ducats, will only receive 24 ducats if trade efficiency is 30%. Click it to destroy the CoT. For advice on how to create a successful economy, see the Economic strategy guide. Arriving merchants do not compete with each other anymore. Origin-licentieovereenkomst voor eindgebruikers: https://www.ea.com/nl-nl/legal

Success in either endeavor depends on the relative competitiveness of merchants, which is divided into two parts: the chance to out-compete another merchant, and the chance to place a merchant when there is an empty slot. With a high enough compete chance, the COT owner can control a very large percentage of the total trade value. When viewing any CoT, you can see your merchants' share of the total trade. Use the Trade Mapmode (lower right corner of screen) to see all provinces that contribute to a particular CoT, or hover your mouse over the "Total value of trade" in the CoT window to see the production income from these provinces. Sound: DirectX7 compatible sound card, © Paradox Interactive 2009. Europa Universalis III Complete includes the original Europa Universalis III as well as the expansions In Nomine and Napoleon’s Ambition. Discover buried treasures and galactic wonders as you spin a direction for your society, creating limitations and evolutions for your explorers. https://www.paradoxplaza.com/europa-universalis-iii-collection-direct-download/EUEU03CPP0000001.html, https://www.paradoxplaza.com/europa-universalis-iii/PP-EU03-001.html, Hearts of Iron IV - Battle for the Bosporus, Surviving the Aftermath: Founder's Edition, Warlock 2: The Exiled - Three Mighty Mages.

In order to open trade, you can either declare war on the nation that controls the CoT and try to gain control of the province through a peace negotiation, or if you raise relations between your two nations to +50 or higher you can ask for trading to be opened to you (if the AI doesn't open it for you). DirectX Version: DirectX9.0c

Europa Universalis III: Medieval SpritePack Base: 50% compete chance (only applies to arriving merchant), (EU3 before v1.3) Owning a CoT with non-accepted culture: -15% competitiveness in foreign CoTs for each such CoT, Owning CoTs: +1 for each CoT that you own. Strategy, There are several modifiers to trade efficiency: https://eu3.paradoxwikis.com/index.php?title=Trade&oldid=15383, The foreign CoT in which the province currently trades, must be worth more than 400 ducats of overall trade value in, Click on the province where CoT is desired, Look near the major trading item in the province shown (right corner), Click the hammer and you can construct your CoT, Every merchant that operates in a CoT pays the nation owning that CoT 3.6 ducats per year.

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