The game was followed by a Mortal Kombat reboot in 2011 and by Injustice: Gods Among Us in 2013. Mortal Kombat warriors and DC Universe heroes engage in battle for the first time on the … Mortal Kombat vs. DC Universe was thus restricted to a "Teen" ESRB rating. [57], seventh generation of video game consoles, American Academy of Child and Adolescent Psychiatry, "GameSpot Video: Mortal Kombat vs. DC Universe Video Interview 1", "Mortal Kombat vs. DC Universe Q&A - Xbox 360 News at GameSpot", "Comic-con 08: Green Lantern, Joker Join MK Vs. DC Universe Line Up", "Games Convention 08: Wonder Woman, Raiden Two Of Four New Kombatants", "Midway reveals MK vs. DC character List - Eurogamer", "Mortal Kombat 8 inspired by Gears of War, using Unreal Engine 3", "Mortal Kombat vs. DC Universe gets confirmation, trailer", "Warner Bros. bringing back 'Mortal Kombat, "Autodesk: How movies and games get made", "Ed Boon talks Mortal Kombat secrets, MK vs. DC, and the future of M-rated fighters", "Mortal Kombat vs. DC Universe Interview", "MK vs. DC Universe U.S. version cut, U.K. gets more gore", "Mortal Kombat vs DC 'Joker & Deathstroke UK Fatalities, "MK vs. DC Universe Interview with Senior Producer, Hans Lo", "Mortal Kombat vs. DC Universe toned down to keep T-rating", "MK vs. DC Universe Gets Toned Down for T-Rating", "MK vs. DC: The Joker's Fatality Gets T-Rated", "Mortal Kombat vs. DC to Feature Milder Fatalities", "Mortal Kombat Vs. DC Universe: Ed Boon interview", "DLC for Mortal Kombat vs. DC Universe Canceled", "X-Play Goes Hands On With 'Mortal Kombat vs. DC Universe' - G4tv.com", "MK vs DC Universe Kollector's Edition gets Alex Ross cover", "Interview: Ed Boon on The Ups and Downs of the Mortal Kombat Franchise", "GameTrailers.com - Mortal Kombat vs. DC Universe - Review", "Fighting the Good Fight: Mortal Kombat vs. DC Universe", "Video Game Review: Mortal Kombat vs. DC Universe", "Child Psychiatry Group Approves Of Mortal Kombat Vs DC Universe", The 18 Best Fighting Games, Feature Story from GamePro, "MK vs. DC ships 1.8 million, follow-up incoming", "DICE 09: GameStop's Raines Talks 'Bullish' Retail Forecast", "10-K Filing that states MK vs. DC sold 1.9 million", "MK Vs DCU Success Guarantees More Mortal Kombat", "Rentrak Announces Top Video Game Rentals of 2009 and Most-Advertised Titles Based On Its Video Game Ad Monitor Service", Superman/Shazam! Also included in the Kollector's Edition is a 16-page comic book prequel, Beginnings, which was illustrated by Mortal Kombat co-creator John Tobias. Full Fatalities and Heroic Brutalities List The Rage mode is governed by a rage meter placed below the player's health meter that fills progressively every time the player receives damage or attacks. Mortal Kombat warriors and DC Universe heroes engage in battle for the first time on the Xbox 360® computer entertainment system * Each character has specific moves to take down opponents in his or her own signature style. Mortal Kombat vs. DC Universe was co-published by Midway Games and Warner Bros. Interactive Entertainment and was the final Mortal Kombat title to be developed under the Midway label prior to its purchase by Warner Bros. The game features a story mode, playable from two different perspectives. Choose your side and challenge your opponents with an all-new fighting system including Freefall Kombat and Klose Kombat along with dynamic multi-tiered environments. In order to save all they know, the heroes and villains of Mortal Kombat must wage war against the combined might of the DC Universe (DCU). The game was released on November 16, 2008 and contains characters from both franchises. [3] A "Test Your Might" mini-game is also worked into the gameplay; while fighting in certain areas, the player can smash the opponent through a series of walls and engage in a tug-of-war with the damage meter at the top of the screen. The player on the offense presses buttons to increase damage given, while the player on the defense presses buttons to decrease damage taken. [33], Mortal Kombat vs. DC Universe received mixed to positive reviews from critics.

[7] "Klose Kombat" is a mode the players can enter during a fight, causing the characters to lock with each other and the perspective to change to a close-up shot of the two, to make for an interval of close-quarters fighting. Most reviewers agreed that Mortal Kombat vs. DC Universe was entertaining and made good use of its DC Universe license, but the game's lack of unlockable features as opposed to past installments of Mortal Kombat and toned-down finishing moves garnered some criticism.

[6] Critics noted that the change in the amount of gore was disappointing to longtime fans of the series who were used to the "insane amounts of gore. Kombat forces friends to fight, worlds to collide, and unlikely alliances to be forged. The North American version has the camera quickly pan toward the victor before the shot is fired, thereby cutting the victim out of the shot completely. [40] Adam Sessler of X-Play stated: "Whether it's a decade-late answer to the Marvel vs. Capcom team up games or an off-the-cuff boardroom joke gone wildly too far, Mortal Kombat vs. DC Universe is destined to make just about anyone's shortlist of bizarre video game team-ups. [34], For the release of the Kollector's Edition of Mortal Kombat vs. DC Universe, a new cover was created by Alex Ross. Because of this, certain characters gain either strength or vulnerability. How can either side prevail when rage blinds them to the dark threat poised to destroy them all? The Death of "Superman Lives": What Happened? Mortal Kombat vs. DC Universe (2008) For the first time ever Scorpion, Sub-Zero and the Mortal Kombat warriors battle with Batman, Superman and other popular DC Universe Super Heroes. [3] Depending on which side players choose, the characters from one universe see those from the opposite universe as the invaders of their own. For the first time ever Scorpion, Sub-Zero and the Mortal Kombat warriors battle with Batman, Superman and other popular DC Universe Super Heroes. Characters from both universes begin to fluctuate in power, becoming stronger or weaker. Its story was written by comic writers Jimmy Palmiotti and Justin Gray. [50] Mortal Kombat vs. DC Universe's Kombo Challenge mode was criticized as a thin and frustrating mode with combos that required very precise timing. Rage mode enables the player to break the opponent's guard on the second hit, prevents the attacker from experiencing hit stun, knockdown or pop-up, and increases the damage of an attacker's moves. [55] According to Wired.com, Mortal Kombat vs. DC Universe also "holds the distinction of being the most pre-ordered MK game of all time. Plus, pick your favorite character from Mortal Kombat or the DC Universe and pursue a fighting adventure in the new single player mode with an intertwined storyline and two unique perspectives.

These acts do not destroy either of them, but merge them into Dark Kahn, and causes the DC and Mortal Kombat universes to merge. All-New Fighting Mechanics: For the first time in Mortal Kombat history, players can face off with two all-new fighting mechanics, Freefall Kombat and Klose Kombat. I think that might be a great Christmas gift to reinvigorate the game". Interactive. All Site Content TM and © 2020 DC Entertainment, unless otherwise noted here. Mortal Kombat vs. DC Universe was developed using Epic Games' Unreal Engine 3 and is available for the PlayStation 3 and Xbox 360 platforms. [22] In order to keep that rating, two of the Fatalities in Mortal Kombat vs. DC Universe were censored in North America.



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